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Same system. Different network.

The five disciplines stay the same. What changes is who the practitioners are, where they gather, what proof they need, and which pillar leads. Here is how the approach adapts by vertical.

Server racks with cabling and status lights

01

AI / ML

Usually led by

The audience moves fast and forgives nothing. Model, framework, and tooling companies win on reproducible results and honest benchmarks, and they lose on demos that only work in the keynote. We build content with runnable notebooks and evals, communities around shared use cases rather than hype cycles, and education that gets teams from prototype to production inference.

Typical plays

  • Reference implementations and eval-backed comparison content
  • Practitioner communities organized by use case, not by product tier
  • Production-readiness curriculum (serving, cost, observability, safety)

02

Dev Tools

Usually led by

Developer tools are adopted bottom-up and bought top-down. The engineer who tries your CLI on a Tuesday night is the same person who will block or bless the enterprise deal. We build developer-led growth motions that respect that: honest docs, community that answers fast, champion programs that surface power users, and enablement so sales can talk to engineers without a translator.

Typical plays

  • Champion programs that turn power users into a reference network
  • Activation-focused onboarding and time-to-first-success measurement
  • Developer-led growth loops connected to enterprise pipeline

03

Infrastructure & Cloud

Usually led by

Cloud and infrastructure platforms have the widest audiences and the highest stakes for community. A global user-group network, a credible champion program, and a certification path are not marketing extras; they are the distribution layer for the whole platform. We design and operate these programs at multi-region scale, with governance, brand-safety, and reporting built for a large organization's procurement and legal teams.

Typical plays

  • Global community programs: champions, regional user groups, meetup networks
  • Certification and academy programs with partner enablement
  • Multi-region content contributor programs with review workflows

04

IoT & Industrial

Usually led by

Hardware-adjacent products have longer cycles, mixed audiences (firmware, cloud, OT, and procurement), and adoption that depends on integrators and partners. We build education and enablement that serves each role, partner ecosystems that extend reach into verticals, and technical content that shows real deployments, not renderings.

Typical plays

  • Role-based training for firmware, cloud, and operations teams
  • Integrator and system-partner enablement programs
  • Deployment-focused reference architectures and field content

05

Robotics

Usually led by

Robotics companies sell to engineers who will spend months integrating before they buy at scale. Simulation-first tutorials, open reference stacks, and a community of builders who share what works are how a platform earns the default position. We also help translate deep technical value into a story that investors, partners, and enterprise buyers can act on.

Typical plays

  • Simulation-first onboarding and open reference stacks
  • Builder communities and hardware-aware hackathons
  • Positioning and go-to-market for platform plays

06

APIs & Platforms

Usually led by

An API is a product whose only surface is the developer experience. Adoption is decided in the first thirty minutes and retention in the first integration. We focus on getting-started paths, SDK and integration content, partner and marketplace strategy, and community programs that turn integrators into an ecosystem.

Typical plays

  • Getting-started paths and SDK-specific content programs
  • Partner, marketplace, and integration-ecosystem strategy
  • Developer community with fast, measured response times

07

Technical B2B SaaS

Usually led by

Data, security, observability, and workflow products sell to technical buyers who are tired of being marketed to. We build positioning that survives evaluation, technical content that specialists will forward to their teams, education that makes customers successful (and expandable), and sales enablement that speaks the buyer's language.

Typical plays

  • Positioning and messaging validated with practitioners
  • Customer education tied to expansion and retention
  • Technical sales enablement and objection handling

08

Emerging Tech

Usually led by

When the category does not exist yet, the job is to build the network before the market. Early communities, education that creates the first practitioners, and strategy work that defines who the product is actually for. We help emerging-technology companies avoid the two common failures: talking only to enthusiasts, or pretending to be a mature category too early.

Typical plays

  • Founding-member communities and early practitioner programs
  • Category education and first-practitioner curricula
  • ICP definition and discovery programs for new categories
A darkened conference audience lit by the stage

Don't see your vertical?

The system adapts. If your users are technical and adoption decides revenue, we can probably help. Tell us what you're building.